A RAID 5 or SHR pool with one drive gone is a pool with no spare copies. Every read now depends on every remaining drive answering, and every remaining drive has been spinning beside the one that failed, for the same hours, in the same heat. Drives do not fail at random; they fail in batches, and a pool that has just lost one has usually got another close behind.
The repair is where that shows. To rebuild the missing drive, DSM reads every sector of every survivor, including the sectors nobody has touched since the pool was made and the ones a survivor has been quietly working around. A survivor that throws an unrecoverable read error part-way through drops out of the array, and with two members gone, a RAID 5 or single-parity SHR cannot continue. The repair stops, the pool reads Crashed, and the situation is now worse than it was, because the new drive is half-written and the survivor has been marked failed.
The bench does the same arithmetic without the risk. Every drive, including the one that failed, is imaged once, the weak ones slowly with their bad areas last, and the parity is run on the images, which cannot drop out. If the failed drive still reads at all, its stripes fill the gaps in any survivor that could not give them. A degraded pool that was powered down is one of the better jobs there is; the same pool after a stalled repair is a harder one.